![]() ![]() 9” Kickstarter campaign was, at the time, the most successful of its kind. Over half a decade ago now, one of the key people behind the “Mega Man” franchise (though, it’s good to point out, not the creator of the IP), left CAPCOM to pursue his dream of making the best “Mega Man” game that wasn’t a “Mega Man” game. Keiji Inafune’s “Mighty No. It would not be the first high-profile Kickstarter game to fail to deliver on the promise of a Vita port, though. Alas, only recently, the metroidvania “Bloodstained: Ritual of the Night” got its Vita port cancelled. It’s no surprise to find ourselves talking about games that were promised for the Playstation Vita and never got released.
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